Roadtrip Mods

All mods

Vehicle Junk Turret

A new vehicle mod: a junk turret on the roof that shoots enemies around you by itself. One on a motorcycle, up to four on a truck.

  • Modlet
  • Vehicles
  • Combat
  • Turrets
Download

v1.3.1 · 27 KB

What it is

The Junk Turret vehicle mod goes into a vehicle like any other UL mod. A junk turret model appears on the roof and shoots enemies around while you drive or stand nearby. The turret is part of the vehicle: it does not fall off, does not get lost, and is saved with the vehicle.

How many turrets

One mod, one turret. How many fit depends on the vehicle.

VehiclesTurrets
Motorcycles, minibikes, buggy1
Cars, SUVs, 4x4 pickup2
Military truck, humvee, minivan, ambulance, quad, railcart4
Old minibike, go-kart, gyrocopters, helicopters, mining dump truck, bicyclesnone

On motorcycles with a rear seat the turret sits in the passenger's place, barrel backwards, and disappears while someone sits there.

The vehicle window

A Turrets section appears under the vehicle's usual mods: as many cells as the vehicle allows, with a turret icon on the empty ones. Clicking a turret in your backpack puts it into the first free cell; ordinary mods do not go there. All cells in the window are the same size, four per row.

Shooting

Ammo

Junk turret ammo — regular, shell and armor-piercing — is taken from the vehicle's trunk only, one round per shot of each turret. Your backpack and toolbelt are left alone. When it runs out you get a hint, at most every 30 seconds.

Where to get it

Fine-tuning

Mount points are set for most UL vehicles in mounts.txt; for the rest the layout is worked out from the vehicle's size. To move a turret, stand by the vehicle and open the console (F1): vjt lists turrets and points, vjt x y z [rotation] moves the first, vjt #N … the N-th, vjt save writes mounts.txt. Per-vehicle limits live in turrets.txt.

Before removing the mod, take the turrets off every vehicle: they sit in hidden cells, and without the mod you can neither see nor remove them.